Rayman Legends — a hardware-intensive 2013 release: system requirements & FPS
2013 · Platformer · Ubisoft · ESRB Everyone 10+ · Metacritic 89

Official system requirements
Publisher-published Minimum / Recommended values via RAWG, retrieved 2026-08-21. Real-world performance varies with drivers, resolution and your full build.
| Spec | Minimum | Recommended |
|---|---|---|
| OS | Minimum: | Recommended: |
| Processor | OS: Windows XP SP3 or Windows Vista SP2 or Windows 7 SP1 or Windows 8 (both 32/64bit versions) | OS: Windows XP SP3 or Windows Vista SP2 or Windows 7 SP1 or Windows 8 (both 32/64bit versions) |
| Memory | Processor: Intel Pentium IV @ 3.0 GHz or AMD Athlon64 3000 + @ 1.8 GHz | Processor: Intel Core 2 Duo E4400 @ 2.0 GHz or AMD Athlon64 X2 3800+@ 2 GHz |
| Graphics | Memory: 2 GB RAM | Memory: 2 GB RAM |
| Storage | Graphics: nVidia GeForce 6800GT or AMD Radeon X1950 Pro (256MB VRAM with Shader Model 3.0 or higher) | Graphics: nVidia GeForce 9600GT or higher, AMD Radeon HD3850 or higher (512MB VRAM with Shader Model 4.0) |
| DirectX | Storage: 6 GB available space | Storage: 6 GB available space |
| Item 7 | Sound Card: DirectX Compatible Sound Card with latest drivers | Sound Card: DirectX Compatible Sound Card with latest drivers |
| Item 8 | Additional Notes: Windows-compatible keyboard and mouse required, optional Microsoft XBOX360 controller or compatible | Additional Notes: Windows-compatible keyboard and mouse required, optional Microsoft XBOX360 controller or compatible |
Multi-GPU FPS estimate
Estimated average FPS by GPU at 1080p / 1440p / 4K, derived from Rayman Legends's demand tier (tier 8, Very demanding (flagship GPU)) and published TechPowerUp-style relative-performance indices (RTX 4090 = 100), retrieved 2026-08-29. Planning estimates, not benchmarks.
| GPU | 1080p | 1440p | 4K |
|---|---|---|---|
| RTX 4090 | 67 | 44 | 25 |
| RTX 4080 Super | 60 | 40 | 23 |
| RTX 4080 | 58 | 38 | 22 |
| RX 7900 XTX | 64 | 42 | 24 |
| RX 7900 XT | 60 | 40 | 23 |
| RTX 4070 Ti Super | 51 | 34 | 19 |
| RX 7800 XT | 51 | 34 | 19 |
| RTX 4070 Super | 48 | 32 | 18 |
| RTX 4070 | 45 | 30 | 17 |
| RX 7700 XT | 46 | 31 | 18 |
| RTX 3070 | 42 | 28 | 16 |
| RX 6800 XT | 51 | 33 | 19 |
| RTX 4060 Ti | 37 | 24 | 14 |
| RX 6700 XT | 45 | 30 | 17 |
| RTX 3060 | 34 | 22 | 13 |
| RX 6600 XT | 38 | 25 | 15 |
| RTX 2060 | 31 | 20 | 12 |
| GTX 1660 Super | 25 | 17 | 10 |
| RX 580 | 29 | 19 | 11 |
| GTX 1060 6GB | 24 | 16 | 9 |
| GTX 1650 | 19 | 13 | 8 |
| Intel Arc A770 | 39 | 26 | 15 |
| UHD 770 (integrated) | 8 | 8 | 8 |
Method: a game's demand tier maps to a “GPU index needed for ~60 FPS at 1080p”; each GPU's relative index produces an estimate via a diminishing-returns curve, then scaled for resolution. Source: TechPowerUp GPU database (relative performance), 2026-08-29.
For the full hardware spec sheet and a deeper performance breakdown, see Full specs & performance data on GameFigs.
Age rating & regional compliance
GameRulePro pairs each title with its ESRB age rating and, where documented, real regulatory notes on loot boxes, skin gambling and randomized monetization. Every line is source-linked and labeled with its retrieval date. This is an educational reference, not legal advice — verify the specifics that apply to your jurisdiction.
| Field | Value | Source |
|---|---|---|
| Age rating | ESRB Everyone 10+ | ESRB rating via RAWG.io, retrieved 2026-08-21. |
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Open profile →Best graphics settings for Rayman Legends
Pick your PC and get a starting preset — resolution, upscaler, shadows, ray tracing and an FPS cap — tuned to how demanding Rayman Legends is on hardware. Print it and tune from there. Everything runs in your browser.
Best graphics settings for Rayman Legends
Rayman Legends hardware-demand tier: 8/9. Pick your PC above to get a starting preset, then tune up if you have FPS headroom or down if you're under your target.
Estimated starting point — real FPS depends on drivers, thermals and background load.
Rayman Legends — Best settings (Mid-range (GTX 1660 – RTX 3060))
Generated at GameRulePro · 2026-09-25
Release, patch & rule-change notes
Official release date: 2013-08-29. Ongoing patches and version history are published by the developer — for the latest patch notes, see the official store or support page. GameRulePro summarizes the official release only and does not invent patch dates. When a developer ships a rule-affecting update (balance pass, mode change, or ranked-reset), re-run the generator above to keep your house rules in sync.
About Rayman Legends
Rayman Legends is a fifth main title in the original series of platform games. The new Rayman chapter is a direct sequel to the 2011 game Rayman Origins. The game is set in an imaginary world inhabited by both friendly and hostile creatures. The main character Rayman, a shapeless magical being, accompanied by his closest friends is expected to protect the fictional world from evil. The story begins a century after the Origins events. Bubble Dreamers’ nightmares as well as the Magician (both are main antagonists) has grown up in their power, so only awakened after the 100-year sleep Rayman and his friends Globox and Teensies are able to stop the terrible villains. As the story takes place in various locations depending on the game stage, the environment, as well as difficulty, differs from time to time. The gameplay is about completing multiple platform levels, collecting lums and defeating enemies. In addition to Rayman, Globox and Teensies players can assume the roles of several new game characters. Rayman Legends also features a co-op game mode.
Performance reality & how to tune Rayman Legends
GameRulePro editorial — these notes are based on Rayman Legends's published specifications and genre profile, not a single benchmark run. Use them to set expectations before you open the settings menu.
As a 2013 indie title, Rayman Legends sits at demand tier 8 (Very demanding (flagship GPU)) — very demanding on PC. Budget and mid-range GPUs will struggle above 1080p, so you will want a recent discrete card for smooth play.
What to tune first on Rayman Legends
- These run on integrated graphics — spend your budget on resolution and texture filtering.
- Frame-rate caps are unnecessary; let it run as high as the display allows.
- Only touch settings if you see stutter on very old hardware.
The FPS table above is a model estimate from the demand-tier + GPU-index method. Real frame rates vary with drivers, background apps, thermals and resolution. Treat it as a buying or upgrade planning aid, then verify in-game. For step-by-step fixes, see the crash-fix and optimization guides linked on this page.
Sources & attribution
- Game data (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
- GPU relative-performance indices via TechPowerUp GPU database (relative performance), retrieved 2026-08-29.
- FPS estimates on this page are GameRulePro planning estimates from the demand-tier + GPU-index model — not benchmark results.
- House rules and tournament formats are community-style templates for casual play, not official rulebooks.
- Pre-launch intelligence (release windows, settings, editions, pricing, beta dates) is compiled from each title's official publisher / studio announcements and is source-linked per item with its retrieval date (2026-09-09). Where a detail is from reporting rather than a primary source, the item's source line states so. This is preview material, not an official specification.
- Per-game age-rating & regional compliance reference (ESRB rating via RAWG; curated regulatory notes) from the GameRulePro game-rules dataset, retrieved 2026-08-29.
How the Rayman Legends FPS estimate and rules generator are computed
Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). The FPS estimate compares your selected GPU's relative-performance index against the tier's required index using a diminishing-returns curve, then scales for resolution. The rules and tournament builder is a community-style template engine: it formats your group size, match format and tiebreaks into a printable sheet. All outputs are planning guides — verify in-game and agree house rules with your group before play.
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