Rayman Legends — a hardware-intensive 2013 release: system requirements & FPS

2013 · Platformer · Ubisoft · ESRB Everyone 10+ · Metacritic 89

Rayman Legends cover art

Official system requirements

Publisher-published Minimum / Recommended values via RAWG, retrieved 2026-08-21. Real-world performance varies with drivers, resolution and your full build.

SpecMinimumRecommended
OSMinimum:Recommended:
ProcessorOS: Windows XP SP3 or Windows Vista SP2 or Windows 7 SP1 or Windows 8 (both 32/64bit versions)OS: Windows XP SP3 or Windows Vista SP2 or Windows 7 SP1 or Windows 8 (both 32/64bit versions)
MemoryProcessor: Intel Pentium IV @ 3.0 GHz or AMD Athlon64 3000 + @ 1.8 GHzProcessor: Intel Core 2 Duo E4400 @ 2.0 GHz or AMD Athlon64 X2 3800+@ 2 GHz
GraphicsMemory: 2 GB RAMMemory: 2 GB RAM
StorageGraphics: nVidia GeForce 6800GT or AMD Radeon X1950 Pro (256MB VRAM with Shader Model 3.0 or higher)Graphics: nVidia GeForce 9600GT or higher, AMD Radeon HD3850 or higher (512MB VRAM with Shader Model 4.0)
DirectXStorage: 6 GB available spaceStorage: 6 GB available space
Item 7Sound Card: DirectX Compatible Sound Card with latest driversSound Card: DirectX Compatible Sound Card with latest drivers
Item 8Additional Notes: Windows-compatible keyboard and mouse required, optional Microsoft XBOX360 controller or compatibleAdditional Notes: Windows-compatible keyboard and mouse required, optional Microsoft XBOX360 controller or compatible

Multi-GPU FPS estimate

Estimated average FPS by GPU at 1080p / 1440p / 4K, derived from Rayman Legends's demand tier (tier 8, Very demanding (flagship GPU)) and published TechPowerUp-style relative-performance indices (RTX 4090 = 100), retrieved 2026-08-29. Planning estimates, not benchmarks.

GPU1080p1440p4K
RTX 4090674425
RTX 4080 Super604023
RTX 4080583822
RX 7900 XTX644224
RX 7900 XT604023
RTX 4070 Ti Super513419
RX 7800 XT513419
RTX 4070 Super483218
RTX 4070453017
RX 7700 XT463118
RTX 3070422816
RX 6800 XT513319
RTX 4060 Ti372414
RX 6700 XT453017
RTX 3060342213
RX 6600 XT382515
RTX 2060312012
GTX 1660 Super251710
RX 580291911
GTX 1060 6GB24169
GTX 165019138
Intel Arc A770392615
UHD 770 (integrated)888

Method: a game's demand tier maps to a “GPU index needed for ~60 FPS at 1080p”; each GPU's relative index produces an estimate via a diminishing-returns curve, then scaled for resolution. Source: TechPowerUp GPU database (relative performance), 2026-08-29.

For the full hardware spec sheet and a deeper performance breakdown, see Full specs & performance data on GameFigs.

Age rating & regional compliance

GameRulePro pairs each title with its ESRB age rating and, where documented, real regulatory notes on loot boxes, skin gambling and randomized monetization. Every line is source-linked and labeled with its retrieval date. This is an educational reference, not legal advice — verify the specifics that apply to your jurisdiction.

FieldValueSource
Age ratingESRB Everyone 10+ESRB rating via RAWG.io, retrieved 2026-08-21.
Verify locally. No GameRulePro-curated regulatory note is indexed for Rayman Legends yet. Jurisdiction-specific rules on randomized monetization, loot boxes and simulated gambling vary — confirm against the ESRB rating above and your regional authority before allowing purchases or play by minors.

Similar games you may tune or rule next

Best graphics settings for Rayman Legends

Pick your PC and get a starting preset — resolution, upscaler, shadows, ray tracing and an FPS cap — tuned to how demanding Rayman Legends is on hardware. Print it and tune from there. Everything runs in your browser.

Best graphics settings for Rayman Legends

Rayman Legends hardware-demand tier: 8/9. Pick your PC above to get a starting preset, then tune up if you have FPS headroom or down if you're under your target.

Estimated starting point — real FPS depends on drivers, thermals and background load.

Rayman Legends — Best settings (Mid-range (GTX 1660 – RTX 3060))

Resolution1920×1080
Upscaler (DLSS / FSR / XeSS)DLSS / FSR Balanced
ShadowsLow
ReflectionsLow
Ambient occlusionOff
TexturesLow
Volumetric / effectsLow
Ray tracingOff
Anisotropic filtering8x
FPS cap60–120 FPS
V-SyncOff (G-Sync / FreeSync if available)

Generated at GameRulePro · 2026-09-25

Release, patch & rule-change notes

Official release date: 2013-08-29. Ongoing patches and version history are published by the developer — for the latest patch notes, see the official store or support page. GameRulePro summarizes the official release only and does not invent patch dates. When a developer ships a rule-affecting update (balance pass, mode change, or ranked-reset), re-run the generator above to keep your house rules in sync.

SingleplayerAtmosphericGreat SoundtrackCo-op

About Rayman Legends

Rayman Legends is a fifth main title in the original series of platform games. The new Rayman chapter is a direct sequel to the 2011 game Rayman Origins. The game is set in an imaginary world inhabited by both friendly and hostile creatures. The main character Rayman, a shapeless magical being, accompanied by his closest friends is expected to protect the fictional world from evil. The story begins a century after the Origins events. Bubble Dreamers’ nightmares as well as the Magician (both are main antagonists) has grown up in their power, so only awakened after the 100-year sleep Rayman and his friends Globox and Teensies are able to stop the terrible villains. As the story takes place in various locations depending on the game stage, the environment, as well as difficulty, differs from time to time. The gameplay is about completing multiple platform levels, collecting lums and defeating enemies. In addition to Rayman, Globox and Teensies players can assume the roles of several new game characters. Rayman Legends also features a co-op game mode.

Performance reality & how to tune Rayman Legends

GameRulePro editorial — these notes are based on Rayman Legends's published specifications and genre profile, not a single benchmark run. Use them to set expectations before you open the settings menu.

As a 2013 indie title, Rayman Legends sits at demand tier 8 (Very demanding (flagship GPU)) — very demanding on PC. Budget and mid-range GPUs will struggle above 1080p, so you will want a recent discrete card for smooth play.

What to tune first on Rayman Legends

  • These run on integrated graphics — spend your budget on resolution and texture filtering.
  • Frame-rate caps are unnecessary; let it run as high as the display allows.
  • Only touch settings if you see stutter on very old hardware.

The FPS table above is a model estimate from the demand-tier + GPU-index method. Real frame rates vary with drivers, background apps, thermals and resolution. Treat it as a buying or upgrade planning aid, then verify in-game. For step-by-step fixes, see the crash-fix and optimization guides linked on this page.

● Data updated 2026-09-09

Sources & attribution

  • Game data (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
  • GPU relative-performance indices via TechPowerUp GPU database (relative performance), retrieved 2026-08-29.
  • FPS estimates on this page are GameRulePro planning estimates from the demand-tier + GPU-index model — not benchmark results.
  • House rules and tournament formats are community-style templates for casual play, not official rulebooks.
  • Pre-launch intelligence (release windows, settings, editions, pricing, beta dates) is compiled from each title's official publisher / studio announcements and is source-linked per item with its retrieval date (2026-09-09). Where a detail is from reporting rather than a primary source, the item's source line states so. This is preview material, not an official specification.
  • Per-game age-rating & regional compliance reference (ESRB rating via RAWG; curated regulatory notes) from the GameRulePro game-rules dataset, retrieved 2026-08-29.
How the Rayman Legends FPS estimate and rules generator are computed

Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). The FPS estimate compares your selected GPU's relative-performance index against the tier's required index using a diminishing-returns curve, then scales for resolution. The rules and tournament builder is a community-style template engine: it formats your group size, match format and tiebreaks into a printable sheet. All outputs are planning guides — verify in-game and agree house rules with your group before play.

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