Metro 2033 Redux — PC action system requirements, expected FPS and crash fixes

2014 · Shooter, Action · Deep Silver · ESRB Mature · Metacritic 88

Metro 2033 Redux cover art

Official system requirements

Publisher-published Minimum / Recommended values via RAWG, retrieved 2026-08-21. Real-world performance varies with drivers, resolution and your full build.

SpecMinimumRecommended
OSMinimum:Recommended:
ProcessorOS: Windows Vista, 7 or 8 (64-bit only)OS: Windows 7 or 8 (64-bit only)
MemoryProcessor: Dual Core CPU (2.2+ GHz Dual Core CPU or better)Processor: Any Quad Core or 3.0+ GHz Dual Core CPU
GraphicsMemory: 2 GB RAMMemory: 4 GB RAM
StorageGraphics: DirectX 10, Shader Model 4 compliant graphics cards (GeForce 8800 GT 512 MB, GeForce GTS 250, etc)Graphics: DirectX 11 compliant graphics card (GeForce GTX 480 and above)
DirectXDirectX: Version 10DirectX: Version 11
Item 7Storage: 10 GB available spaceStorage: 10 GB available space
Item 8Additional Notes: 64-bit onlyAdditional Notes: 64-bit only

Multi-GPU FPS estimate

Estimated average FPS by GPU at 1080p / 1440p / 4K, derived from Metro 2033 Redux's demand tier (tier 4, Moderate (mainstream GPU)) and published TechPowerUp-style relative-performance indices (RTX 4090 = 100), retrieved 2026-08-29. Planning estimates, not benchmarks.

GPU1080p1440p4K
RTX 409020213377
RTX 4080 Super18111969
RTX 408017411566
RX 7900 XTX19312873
RX 7900 XT18111969
RTX 4070 Ti Super15410259
RX 7800 XT15410259
RTX 4070 Super1459655
RTX 40701369052
RX 7700 XT1409253
RTX 30701278448
RX 6800 XT15310158
RTX 4060 Ti1127443
RX 6700 XT1369052
RTX 30601026839
RX 6600 XT1167644
RTX 2060936135
GTX 1660 Super775129
RX 580895934
GTX 1060 6GB734828
GTX 1650583822
Intel Arc A7701187845
UHD 770 (integrated)24169

Method: a game's demand tier maps to a “GPU index needed for ~60 FPS at 1080p”; each GPU's relative index produces an estimate via a diminishing-returns curve, then scaled for resolution. Source: TechPowerUp GPU database (relative performance), 2026-08-29.

For the full hardware spec sheet and a deeper performance breakdown, see Full specs & performance data on GameFigs.

Age rating & regional compliance

GameRulePro pairs each title with its ESRB age rating and, where documented, real regulatory notes on loot boxes, skin gambling and randomized monetization. Every line is source-linked and labeled with its retrieval date. This is an educational reference, not legal advice — verify the specifics that apply to your jurisdiction.

FieldValueSource
Age ratingESRB MatureESRB rating via RAWG.io, retrieved 2026-08-21.
Verify locally. No GameRulePro-curated regulatory note is indexed for Metro 2033 Redux yet. Jurisdiction-specific rules on randomized monetization, loot boxes and simulated gambling vary — confirm against the ESRB rating above and your regional authority before allowing purchases or play by minors.

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Best graphics settings for Metro 2033 Redux

Pick your PC and get a starting preset — resolution, upscaler, shadows, ray tracing and an FPS cap — tuned to how demanding Metro 2033 Redux is on hardware. Print it and tune from there. Everything runs in your browser.

Best graphics settings for Metro 2033 Redux

Metro 2033 Redux hardware-demand tier: 4/9. Pick your PC above to get a starting preset, then tune up if you have FPS headroom or down if you're under your target.

Estimated starting point — real FPS depends on drivers, thermals and background load.

Metro 2033 Redux — Best settings (Mid-range (GTX 1660 – RTX 3060))

Resolution1920×1080
Upscaler (DLSS / FSR / XeSS)DLSS / FSR Balanced
ShadowsMedium
ReflectionsMedium
Ambient occlusionLow
TexturesMedium
Volumetric / effectsMedium
Ray tracingOff
Anisotropic filtering8x
FPS cap60–120 FPS
V-SyncOff (G-Sync / FreeSync if available)

Generated at GameRulePro · 2026-09-25

Release, patch & rule-change notes

Official release date: 2014-08-25. Ongoing patches and version history are published by the developer — for the latest patch notes, see the official store or support page. GameRulePro summarizes the official release only and does not invent patch dates. When a developer ships a rule-affecting update (balance pass, mode change, or ranked-reset), re-run the generator above to keep your house rules in sync.

SingleplayerSteam AchievementsMultiplayerFull controller supportAtmospheric

About Metro 2033 Redux

Metro 2033 Redux is a rebuilt extended version of the original post-apocalyptic first-person action shooter Metro 2033. The game saved its pace and atmosphere of the gone world and except numerous technical issues, added several survival elements to the gameplay. The main plot is based on Dmitry Glukhovsky’s book Metro 2033. According to the storyline, the Earth was devastated by the nuclear war, and only a few people were able to survive hiding in the underground warehouses. Players assume the role of Artem, 20-year-old inhabitant of Moscow underground, whose aim is to learn more about the anomalies called the Dark Ones. With the remastered version of the game developers added some visual effects: new high-quality textures, shaders, dynamic light and weather (on the surface) systems. The gameplay was also extended with various realistic features like bots’ intelligence and collectible resources count. Within the game, players face two new difficulty settings (Survival and Spartan), which are expected to improve the gaming experience.

Performance reality & how to tune Metro 2033 Redux

GameRulePro editorial — these notes are based on Metro 2033 Redux's published specifications and genre profile, not a single benchmark run. Use them to set expectations before you open the settings menu.

As a 2014 fast-paced shooter title, Metro 2033 Redux sits at demand tier 4 (Moderate (mainstream GPU)) — moderately demanding on PC. Most discrete GPUs from the last few generations run it fine at 1080p with headroom to spare.

What to tune first on Metro 2033 Redux

  • Drop shadows, ambient occlusion and volumetric fog first — they cost the most FPS for the least visual change.
  • Disable ray tracing unless you have a high-end GPU; it rarely changes competitive feel.
  • Cap the frame rate to your monitor refresh to keep input lag consistent.

The FPS table above is a model estimate from the demand-tier + GPU-index method. Real frame rates vary with drivers, background apps, thermals and resolution. Treat it as a buying or upgrade planning aid, then verify in-game. For step-by-step fixes, see the crash-fix and optimization guides linked on this page.

● Data updated 2026-09-09

Sources & attribution

  • Game data (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
  • GPU relative-performance indices via TechPowerUp GPU database (relative performance), retrieved 2026-08-29.
  • FPS estimates on this page are GameRulePro planning estimates from the demand-tier + GPU-index model — not benchmark results.
  • House rules and tournament formats are community-style templates for casual play, not official rulebooks.
  • Pre-launch intelligence (release windows, settings, editions, pricing, beta dates) is compiled from each title's official publisher / studio announcements and is source-linked per item with its retrieval date (2026-09-09). Where a detail is from reporting rather than a primary source, the item's source line states so. This is preview material, not an official specification.
  • Per-game age-rating & regional compliance reference (ESRB rating via RAWG; curated regulatory notes) from the GameRulePro game-rules dataset, retrieved 2026-08-29.
How the Metro 2033 Redux FPS estimate and rules generator are computed

Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). The FPS estimate compares your selected GPU's relative-performance index against the tier's required index using a diminishing-returns curve, then scales for resolution. The rules and tournament builder is a community-style template engine: it formats your group size, match format and tiebreaks into a printable sheet. All outputs are planning guides — verify in-game and agree house rules with your group before play.

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