L.A. Noire — PC story-driven system requirements, expected FPS and crash fixes

2011 · Adventure, Action · Team Bondi · ESRB Mature · Metacritic 83

L.A. Noire cover art

Official system requirements

Publisher-published Minimum / Recommended values via RAWG, retrieved 2026-08-21. Real-world performance varies with drivers, resolution and your full build.

SpecMinimumRecommended
OSOS: Windows 7 / Windows Vista Service Pack 1 / Windows XP Service Pack 3—
ProcessorIntel CPUs: Core 2.2 GHz to Quad Core 3.2GHz—
MemoryAMD CPUs: Dual Core 2.4Ghz to Quad Core 3.2Ghz—
GraphicsRAM: 2GB to 8GB—
StorageHard Disk Space: 16GB—
DirectXVideo Card: NVIDIA GeForce 8600 GT 512MB to NVIDIA GeForce GTX 580 1536MB or Radeon HD3000 512MB to Radeon HD 6850 1024MB—
Item 7Sound: 100% DirectX 9 Compatible—
Item 8Additional: Please refer to your hardware manufacturer and http://www.rockstargames.com/support for current compatibility information. Some system components such as integrated graphics cards may be incompatible. Unlisted specifications may not be supported by publisher.—

Multi-GPU FPS estimate

Estimated average FPS by GPU at 1080p / 1440p / 4K, derived from L.A. Noire's demand tier (tier 4, Moderate (mainstream GPU)) and published TechPowerUp-style relative-performance indices (RTX 4090 = 100), retrieved 2026-08-29. Planning estimates, not benchmarks.

GPU1080p1440p4K
RTX 409020213377
RTX 4080 Super18111969
RTX 408017411566
RX 7900 XTX19312873
RX 7900 XT18111969
RTX 4070 Ti Super15410259
RX 7800 XT15410259
RTX 4070 Super1459655
RTX 40701369052
RX 7700 XT1409253
RTX 30701278448
RX 6800 XT15310158
RTX 4060 Ti1127443
RX 6700 XT1369052
RTX 30601026839
RX 6600 XT1167644
RTX 2060936135
GTX 1660 Super775129
RX 580895934
GTX 1060 6GB734828
GTX 1650583822
Intel Arc A7701187845
UHD 770 (integrated)24169

Method: a game's demand tier maps to a “GPU index needed for ~60 FPS at 1080p”; each GPU's relative index produces an estimate via a diminishing-returns curve, then scaled for resolution. Source: TechPowerUp GPU database (relative performance), 2026-08-29.

For the full hardware spec sheet and a deeper performance breakdown, see Full specs & performance data on GameFigs.

Age rating & regional compliance

GameRulePro pairs each title with its ESRB age rating and, where documented, real regulatory notes on loot boxes, skin gambling and randomized monetization. Every line is source-linked and labeled with its retrieval date. This is an educational reference, not legal advice — verify the specifics that apply to your jurisdiction.

FieldValueSource
Age ratingESRB MatureESRB rating via RAWG.io, retrieved 2026-08-21.
Verify locally. No GameRulePro-curated regulatory note is indexed for L.A. Noire yet. Jurisdiction-specific rules on randomized monetization, loot boxes and simulated gambling vary — confirm against the ESRB rating above and your regional authority before allowing purchases or play by minors.

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Best graphics settings for L.A. Noire

Pick your PC and get a starting preset — resolution, upscaler, shadows, ray tracing and an FPS cap — tuned to how demanding L.A. Noire is on hardware. Print it and tune from there. Everything runs in your browser.

Best graphics settings for L.A. Noire

L.A. Noire hardware-demand tier: 4/9. Pick your PC above to get a starting preset, then tune up if you have FPS headroom or down if you're under your target.

Estimated starting point — real FPS depends on drivers, thermals and background load.

L.A. Noire — Best settings (Mid-range (GTX 1660 – RTX 3060))

Resolution1920×1080
Upscaler (DLSS / FSR / XeSS)DLSS / FSR Balanced
ShadowsMedium
ReflectionsMedium
Ambient occlusionLow
TexturesMedium
Volumetric / effectsMedium
Ray tracingOff
Anisotropic filtering8x
FPS cap60–120 FPS
V-SyncOff (G-Sync / FreeSync if available)

Generated at GameRulePro · 2026-09-25

Release, patch & rule-change notes

Official release date: 2011-05-17. Ongoing patches and version history are published by the developer — for the latest patch notes, see the official store or support page. GameRulePro summarizes the official release only and does not invent patch dates. When a developer ships a rule-affecting update (balance pass, mode change, or ranked-reset), re-run the generator above to keep your house rules in sync.

SingleplayerAtmosphericRPGStory Rich

About L.A. Noire

After the end of World War 2 long needed peace has been reached and should be protected, so Cole Phelps, a decorated war veteran, returns to Los Angeles, California to his wife and joining the LAPD. Neo-noir action-adventure, L.A. Noire allows players to solve crime cases through collecting clues, collecting witness statements and interrogation. Highly detailed facial animation allows players to detect the exact emotion witness or suspect is expressing, and it can become a leading hint in a case. Slow and meticulous crime solving is broke up by fast-paced action scenes including car chases, gunfights and hand to hand combat. After every case player’s performance will be graded by 1-5 star rating, depending on how they acted during interrogations and how well they searched for the clues. Aside from the main story cases, detective Cole can be involved into optional side-investigations, known as Street Crimes.

Performance reality & how to tune L.A. Noire

GameRulePro editorial — these notes are based on L.A. Noire's published specifications and genre profile, not a single benchmark run. Use them to set expectations before you open the settings menu.

As a 2011 action title, L.A. Noire sits at demand tier 4 (Moderate (mainstream GPU)) — moderately demanding on PC. Most discrete GPUs from the last few generations run it fine at 1080p with headroom to spare.

What to tune first on L.A. Noire

  • Open-world RPGs lean on CPU and storage in busy towns — SSD + dual-channel RAM first.
  • Shadows and lighting scale hardest; keep textures high since they mostly use VRAM.
  • An upscaler at 4K recovers the most frames with the smallest visual hit.

The FPS table above is a model estimate from the demand-tier + GPU-index method. Real frame rates vary with drivers, background apps, thermals and resolution. Treat it as a buying or upgrade planning aid, then verify in-game. For step-by-step fixes, see the crash-fix and optimization guides linked on this page.

● Data updated 2026-09-09

Sources & attribution

  • Game data (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
  • GPU relative-performance indices via TechPowerUp GPU database (relative performance), retrieved 2026-08-29.
  • FPS estimates on this page are GameRulePro planning estimates from the demand-tier + GPU-index model — not benchmark results.
  • House rules and tournament formats are community-style templates for casual play, not official rulebooks.
  • Pre-launch intelligence (release windows, settings, editions, pricing, beta dates) is compiled from each title's official publisher / studio announcements and is source-linked per item with its retrieval date (2026-09-09). Where a detail is from reporting rather than a primary source, the item's source line states so. This is preview material, not an official specification.
  • Per-game age-rating & regional compliance reference (ESRB rating via RAWG; curated regulatory notes) from the GameRulePro game-rules dataset, retrieved 2026-08-29.
How the L.A. Noire FPS estimate and rules generator are computed

Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). The FPS estimate compares your selected GPU's relative-performance index against the tier's required index using a diminishing-returns curve, then scales for resolution. The rules and tournament builder is a community-style template engine: it formats your group size, match format and tiebreaks into a printable sheet. All outputs are planning guides — verify in-game and agree house rules with your group before play.

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