Injustice: Gods Among Us Ultimate Edition — a hardware-intensive 2013 release: system requirements & FPS
2013 · Arcade, Action, Fighting · NetherRealm Studios · ESRB Mature · Metacritic 80

Official system requirements
Publisher-published Minimum / Recommended values via RAWG, retrieved 2026-08-21. Real-world performance varies with drivers, resolution and your full build.
| Spec | Minimum | Recommended |
|---|---|---|
| OS | Minimum: | Recommended: |
| Processor | OS: 32-bit Windows 7 / Windows 8 / Vista | OS: 64-bit Windows 7 / Windows 8 / Vista |
| Memory | Processor: Intel® Core™ 2 Duo 2.4 GHz or AMD Athlon X2 2.8 GHz | Processor: Intel Core i5-750, 2.67 GHz or AMD Phenom II X4 965, 3.4 GHz or better |
| Graphics | Memory: 2 GB RAM | Memory: 4 GB RAM |
| Storage | Graphics: NVIDIA® GeForce™ 8800 GTS or AMD® Radeon™ HD 3850 | Graphics: NVIDIA® GeForce™ GTX 560 or AMD® Radeon™ HD 6950 |
| DirectX | DirectX: Version 10 | DirectX: Version 11 |
| Item 7 | Network: Broadband Internet connection | Network: Broadband Internet connection |
| Item 8 | Storage: 21 GB available space | Storage: 22 GB available space |
Multi-GPU FPS estimate
Estimated average FPS by GPU at 1080p / 1440p / 4K, derived from Injustice: Gods Among Us Ultimate Edition's demand tier (tier 8, Very demanding (flagship GPU)) and published TechPowerUp-style relative-performance indices (RTX 4090 = 100), retrieved 2026-08-29. Planning estimates, not benchmarks.
| GPU | 1080p | 1440p | 4K |
|---|---|---|---|
| RTX 4090 | 67 | 44 | 25 |
| RTX 4080 Super | 60 | 40 | 23 |
| RTX 4080 | 58 | 38 | 22 |
| RX 7900 XTX | 64 | 42 | 24 |
| RX 7900 XT | 60 | 40 | 23 |
| RTX 4070 Ti Super | 51 | 34 | 19 |
| RX 7800 XT | 51 | 34 | 19 |
| RTX 4070 Super | 48 | 32 | 18 |
| RTX 4070 | 45 | 30 | 17 |
| RX 7700 XT | 46 | 31 | 18 |
| RTX 3070 | 42 | 28 | 16 |
| RX 6800 XT | 51 | 33 | 19 |
| RTX 4060 Ti | 37 | 24 | 14 |
| RX 6700 XT | 45 | 30 | 17 |
| RTX 3060 | 34 | 22 | 13 |
| RX 6600 XT | 38 | 25 | 15 |
| RTX 2060 | 31 | 20 | 12 |
| GTX 1660 Super | 25 | 17 | 10 |
| RX 580 | 29 | 19 | 11 |
| GTX 1060 6GB | 24 | 16 | 9 |
| GTX 1650 | 19 | 13 | 8 |
| Intel Arc A770 | 39 | 26 | 15 |
| UHD 770 (integrated) | 8 | 8 | 8 |
Method: a game's demand tier maps to a “GPU index needed for ~60 FPS at 1080p”; each GPU's relative index produces an estimate via a diminishing-returns curve, then scaled for resolution. Source: TechPowerUp GPU database (relative performance), 2026-08-29.
For the full hardware spec sheet and a deeper performance breakdown, see Full specs & performance data on GameFigs.
Age rating & regional compliance
GameRulePro pairs each title with its ESRB age rating and, where documented, real regulatory notes on loot boxes, skin gambling and randomized monetization. Every line is source-linked and labeled with its retrieval date. This is an educational reference, not legal advice — verify the specifics that apply to your jurisdiction.
| Field | Value | Source |
|---|---|---|
| Age rating | ESRB Mature | ESRB rating via RAWG.io, retrieved 2026-08-21. |
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Open profile →Best graphics settings for Injustice: Gods Among Us Ultimate Edition
Pick your PC and get a starting preset — resolution, upscaler, shadows, ray tracing and an FPS cap — tuned to how demanding Injustice: Gods Among Us Ultimate Edition is on hardware. Print it and tune from there. Everything runs in your browser.
Best graphics settings for Injustice: Gods Among Us Ultimate Edition
Injustice: Gods Among Us Ultimate Edition hardware-demand tier: 8/9. Pick your PC above to get a starting preset, then tune up if you have FPS headroom or down if you're under your target.
Estimated starting point — real FPS depends on drivers, thermals and background load.
Injustice: Gods Among Us Ultimate Edition — Best settings (Mid-range (GTX 1660 – RTX 3060))
Generated at GameRulePro · 2026-09-25
Release, patch & rule-change notes
Official release date: 2013-11-12. Ongoing patches and version history are published by the developer — for the latest patch notes, see the official store or support page. GameRulePro summarizes the official release only and does not invent patch dates. When a developer ships a rule-affecting update (balance pass, mode change, or ranked-reset), re-run the generator above to keep your house rules in sync.
About Injustice: Gods Among Us Ultimate Edition
Injustice: Gods Among Us Ultimate Edition is an extended version of fighting game Injustice: Gods Among Us based on the imaginary universe of DC Comics. The gameplay is made in a traditional fighting 2.5D manner: battles occur in a 2D perspective but all the characters and objects are 3D. All fights are held in one-on-one form, where each participant has two life scales. Game mechanics are simple: three different types of hits and a special ability are available for each character. Some on-map objects are interactive and can be also used in attack. The main action takes place in a universe, which is parallel to a DC’s one, so occasionally clashes may look unusual. According to the storyline, Superman established dictatorship on Earth, and several Justice League members started resisting him. In the game, players are able to take control of favourite DC heroes and to participate in a war between Superman’s domination and the rebellion led by Batman. The Ultimate Edition offers players 6 new characters, over 30 new skins, and 60 new S.T.A.R. Labs missions. Injustice: Gods Among Us is followed by the sequel Injustice 2.
Performance reality & how to tune Injustice: Gods Among Us Ultimate Edition
GameRulePro editorial — these notes are based on Injustice: Gods Among Us Ultimate Edition's published specifications and genre profile, not a single benchmark run. Use them to set expectations before you open the settings menu.
As a 2013 action title, Injustice: Gods Among Us Ultimate Edition sits at demand tier 8 (Very demanding (flagship GPU)) — very demanding on PC. Budget and mid-range GPUs will struggle above 1080p, so you will want a recent discrete card for smooth play.
What to tune first on Injustice: Gods Among Us Ultimate Edition
- Start from the Best graphics settings generator on this page for a hardware-matched preset.
- Shadows and post-processing effects are usually the cheapest FPS wins.
- If you crash or stutter, jump to the crash-fix and optimization guides linked below.
The FPS table above is a model estimate from the demand-tier + GPU-index method. Real frame rates vary with drivers, background apps, thermals and resolution. Treat it as a buying or upgrade planning aid, then verify in-game. For step-by-step fixes, see the crash-fix and optimization guides linked on this page.
Sources & attribution
- Game data (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
- GPU relative-performance indices via TechPowerUp GPU database (relative performance), retrieved 2026-08-29.
- FPS estimates on this page are GameRulePro planning estimates from the demand-tier + GPU-index model — not benchmark results.
- House rules and tournament formats are community-style templates for casual play, not official rulebooks.
- Pre-launch intelligence (release windows, settings, editions, pricing, beta dates) is compiled from each title's official publisher / studio announcements and is source-linked per item with its retrieval date (2026-09-09). Where a detail is from reporting rather than a primary source, the item's source line states so. This is preview material, not an official specification.
- Per-game age-rating & regional compliance reference (ESRB rating via RAWG; curated regulatory notes) from the GameRulePro game-rules dataset, retrieved 2026-08-29.
How the Injustice: Gods Among Us Ultimate Edition FPS estimate and rules generator are computed
Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). The FPS estimate compares your selected GPU's relative-performance index against the tier's required index using a diminishing-returns curve, then scales for resolution. The rules and tournament builder is a community-style template engine: it formats your group size, match format and tiebreaks into a printable sheet. All outputs are planning guides — verify in-game and agree house rules with your group before play.
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