Amnesia: A Machine for Pigs — a light title that runs on modest PCs: specs & FPS
2013 · Indie, Adventure, Action · The Chinese Room · Metacritic 72

Official system requirements
Publisher-published Minimum / Recommended values via RAWG, retrieved 2026-08-21. Real-world performance varies with drivers, resolution and your full build.
| Spec | Minimum | Recommended |
|---|---|---|
| OS | Minimum: | Recommended: |
| Processor | OS: Windows Vista | OS: Windows 7 |
| Memory | Processor: High-range Intel Core i3 / AMD A6 CPU or equivalent. | Processor: High-range Intel Core i5 / AMD FX CPU or equivalent. |
| Graphics | Memory: 2 GB RAM | Memory: 4 GB RAM |
| Storage | Graphics: Mid-range NVIDIA GeForce 200 / AMD Radeon HD 5000. Integrated Intel HD Graphics should work but is not supported; problems are generally solved with a driver update. | Graphics: High-range NVIDIA GeForce 400 / AMD Radeon HD 6000. Integrated Intel HD Graphics should work but is not supported; problems are generally solved with a driver update. |
| DirectX | Storage: 5 GB available space | Storage: 5 GB available space |
Multi-GPU FPS estimate
Estimated average FPS by GPU at 1080p / 1440p / 4K, derived from Amnesia: A Machine for Pigs's demand tier (tier 1, Very light (runs on integrated graphics)) and published TechPowerUp-style relative-performance indices (RTX 4090 = 100), retrieved 2026-08-29. Planning estimates, not benchmarks.
| GPU | 1080p | 1440p | 4K |
|---|---|---|---|
| RTX 4090 | 480 | 380 | 219 |
| RTX 4080 Super | 480 | 341 | 196 |
| RTX 4080 | 480 | 327 | 188 |
| RX 7900 XTX | 480 | 363 | 209 |
| RX 7900 XT | 480 | 341 | 196 |
| RTX 4070 Ti Super | 440 | 291 | 167 |
| RX 7800 XT | 440 | 291 | 167 |
| RTX 4070 Super | 414 | 274 | 157 |
| RTX 4070 | 388 | 256 | 148 |
| RX 7700 XT | 399 | 263 | 152 |
| RTX 3070 | 362 | 239 | 138 |
| RX 6800 XT | 435 | 287 | 165 |
| RTX 4060 Ti | 319 | 211 | 121 |
| RX 6700 XT | 388 | 256 | 148 |
| RTX 3060 | 292 | 193 | 111 |
| RX 6600 XT | 330 | 218 | 125 |
| RTX 2060 | 264 | 174 | 100 |
| GTX 1660 Super | 218 | 144 | 83 |
| RX 580 | 253 | 167 | 96 |
| GTX 1060 6GB | 207 | 136 | 79 |
| GTX 1650 | 165 | 109 | 63 |
| Intel Arc A770 | 335 | 221 | 127 |
| UHD 770 (integrated) | 67 | 44 | 26 |
Method: a game's demand tier maps to a “GPU index needed for ~60 FPS at 1080p”; each GPU's relative index produces an estimate via a diminishing-returns curve, then scaled for resolution. Source: TechPowerUp GPU database (relative performance), 2026-08-29.
For the full hardware spec sheet and a deeper performance breakdown, see Full specs & performance data on GameFigs.
Age rating & regional compliance
GameRulePro pairs each title with its ESRB age rating and, where documented, real regulatory notes on loot boxes, skin gambling and randomized monetization. Every line is source-linked and labeled with its retrieval date. This is an educational reference, not legal advice — verify the specifics that apply to your jurisdiction.
| Field | Value | Source |
|---|---|---|
| Age rating | Not indexed on GameRulePro | ESRB |
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Open profile →Best graphics settings for Amnesia: A Machine for Pigs
Pick your PC and get a starting preset — resolution, upscaler, shadows, ray tracing and an FPS cap — tuned to how demanding Amnesia: A Machine for Pigs is on hardware. Print it and tune from there. Everything runs in your browser.
Best graphics settings for Amnesia: A Machine for Pigs
Amnesia: A Machine for Pigs hardware-demand tier: 1/9. Pick your PC above to get a starting preset, then tune up if you have FPS headroom or down if you're under your target.
Estimated starting point — real FPS depends on drivers, thermals and background load.
Amnesia: A Machine for Pigs — Best settings (Mid-range (GTX 1660 – RTX 3060))
Generated at GameRulePro · 2026-09-25
Release, patch & rule-change notes
Official release date: 2013-09-09. Ongoing patches and version history are published by the developer — for the latest patch notes, see the official store or support page. GameRulePro summarizes the official release only and does not invent patch dates. When a developer ships a rule-affecting update (balance pass, mode change, or ranked-reset), re-run the generator above to keep your house rules in sync.
About Amnesia: A Machine for Pigs
Amnesia: A Machine for Pigs is a first-person survival horror, an indirect sequel to 2010 title Amnesia: The Dark Descent. The gameplay is most parts identical to that of previous game and consist of exploring surroundings, solving puzzles, and avoiding monsters. Like in the previous game, your character is practically unable to confront monsters and has to hide from them to survive. However, there is no more sanity meter, and inventory in Machine for Pigs and puzzles are more physics-based than in The Dark Descent. In Machine for Pigs, you play as Oswald Mandus, a first game protagonist’s descendant, and successful industrialist. He recovers after a fever which lasted for a few months after a disastrous expedition in Mexico. Not remembering anything about it, later he finds out that he build a mysterious machine in the basement of his mansion and his house is full of swine-like monsters. The player must restore Oswald’s lost memories and reveal the secret of the machine.
Performance reality & how to tune Amnesia: A Machine for Pigs
GameRulePro editorial — these notes are based on Amnesia: A Machine for Pigs's published specifications and genre profile, not a single benchmark run. Use them to set expectations before you open the settings menu.
As a 2013 indie title, Amnesia: A Machine for Pigs sits at demand tier 1 (Very light (runs on integrated graphics)) — light on PC. It is light enough for older hardware and even integrated graphics at lower settings.
What to tune first on Amnesia: A Machine for Pigs
- Open-world RPGs lean on CPU and storage in busy towns — SSD + dual-channel RAM first.
- Shadows and lighting scale hardest; keep textures high since they mostly use VRAM.
- An upscaler at 4K recovers the most frames with the smallest visual hit.
The FPS table above is a model estimate from the demand-tier + GPU-index method. Real frame rates vary with drivers, background apps, thermals and resolution. Treat it as a buying or upgrade planning aid, then verify in-game. For step-by-step fixes, see the crash-fix and optimization guides linked on this page.
Sources & attribution
- Game data (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
- GPU relative-performance indices via TechPowerUp GPU database (relative performance), retrieved 2026-08-29.
- FPS estimates on this page are GameRulePro planning estimates from the demand-tier + GPU-index model — not benchmark results.
- House rules and tournament formats are community-style templates for casual play, not official rulebooks.
- Pre-launch intelligence (release windows, settings, editions, pricing, beta dates) is compiled from each title's official publisher / studio announcements and is source-linked per item with its retrieval date (2026-09-09). Where a detail is from reporting rather than a primary source, the item's source line states so. This is preview material, not an official specification.
- Per-game age-rating & regional compliance reference (ESRB rating via RAWG; curated regulatory notes) from the GameRulePro game-rules dataset, retrieved 2026-08-29.
How the Amnesia: A Machine for Pigs FPS estimate and rules generator are computed
Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). The FPS estimate compares your selected GPU's relative-performance index against the tier's required index using a diminishing-returns curve, then scales for resolution. The rules and tournament builder is a community-style template engine: it formats your group size, match format and tiebreaks into a printable sheet. All outputs are planning guides — verify in-game and agree house rules with your group before play.
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